Code: Realize ~Future Blessings~ Herlock Sholmes Walkthrough Guide
Herlock Sholmes, or Sherlock Homes - is a known nemesis of Arsene Lupin. For the Code: Realize ~Future Blessings~ or Fandisc, we got a chance to get Sholmes because they made a walkthrough for him! I recently finished playing his route and here's a short guide to get all the endings.
Chapter 1:
- SAVEPOINT: Shoulder tackle his and escape (choose "Run as fast as I can" = Bad Ending 1)
- Herlock Sholmes
- Can't go home
Chapter 2:
- No need for him to help
- That maybe so
Chapter 3:
- It was my own choice to stay
- SAVEPOINT: Hold onto his hand (choose "Let go of his hand" = Bad Ending 2)
Chapter 4:
Choose any of the choices and leave "The dining hall for last"
- Lupin's room
- Impey's workshop
- Saint-Germain's room
- The dining hall
- SAVEPOINT: I love him (choose "I don't know" = Normal Ending)
Chapter 5:
- Moriarty (or Van Helsing)
- → Herlock Sholmes Good Ending
How will you know if you get his True Ending?
- Once the game's ending credits appeared, you managed to get his True Ending. You can skip the song and proceed to the ending scene of his route.
Comment down below if you have any questions! I'll be answering them with all my might. Good luck and enjoy playing Code: Realize~!
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